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Ch 8: EEG Artifacts, Their Detection, Influence, and Removal
This chapter goes over EEG artifacts, what they look like in data and the problems they cause, an...
Ch 7: Preprocessing Steps Necessary and Useful for Advanced Data Analysis
This chapter goes over the basics of preprocessing your data before full analysis 7.1 What is Pr...
Ch 6: Practicalities of EEG Measurement and Experiment Design
This chapter goes over some more practical advice when designing an experiment that will use EEG ...
Ch 5: Introduction to the Physiological Bases of EEG
This chapter discusses the mechanisms to how neuronal activities end up as signal data recorded b...
Ch 3: Interpreting and Asking Questions about Time-Frequency Results
This chapter discusses what kinds of inferences we can pull from EEG signal uses time-frequency a...
Ch 2: Advantages and Limitations of Time- and Time-Frequency-Domain Analysis
This chapter discusses the different categories of analysis and their pros/cons, some discussion...
Knomi V2 Customization
The Knomi V2 is the Touchscreen variant of the Knomi V1, which is a little screen with an ESP on ...
Glossary
B Butterfly Plot Shows the ERP of all electrodes on a single figure. See Ch 9 C Cognitive Ele...
Ch 13: Complex Morlet Wavelets and Extracting Power and Phase
This chapter discusses Complex Morlet Wavelets, how they extend on Morlet Wavelets from last chap...
Ch 12: Morlet Wavelets and Wavelet Convolution
This chapter goes over how wavelets improve on FFT, and how (real) wavelets are constructed 12.1...
Ch 10: The Dot Product and Convolution
This chapter goes over the math / meaning of the Dot Product and Convolution, critical concepts t...
Ch 11: The Discrete Time Fourier Transform, the FFT, and the Convolution Theorem
This chapter directly expands on the previous by talking about how the Fourier Transform works an...
Ch 9: Overview of Time-Domain EEG Analysis
This chapter discusses various aspect of analysis of Time-Series data, particularly in regards to...
Wii game file formats
ISO Full disc contents will always be 4.7 GB for Wii games, even if game itself is small ...
Setting up a Windows XP VM in %CURRENTYEAR%
WINDOWS XP IS OUTDATED AND INSECURE! While this guide will go over some mitigations, please keep ...
Overview of this book and the subject matter
This book is a work in progress as I myself go through the book, take notes, and rewrite my notes...
Ch 4: Introduction to Matlab Programming
This chapter gives basic programming advice. It may be worth a deeper look if you are very new to...
Ch 1: The Purpose of This Book, Who Should Read it, and How to Use it
This chapter is mainly an introduction for the book, discussing that it serves as an overview of ...
Glossary
The following are terms to know in alphabetical order (not in an order that you should learn thes...
Glossary
The following are terms to know in alphabetical order (not in an order that you should learn thes...