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Glossary of Common Terms
D Deckagear Was a promising looking headset a while back that garnered a lot of excitement until the CEO went all in on crypto and killed the entire developing company almost overnight. Now, the Deckagear is Deckadead. Deckard Code name of Valve's next upc...
Contribution Guide
This guide would not be possible without the input of many people. Thank you. If you wish to have rights to contribute to this guide directly, please feel free to reach out to me on Discord at "Rami-Pastrami" or feel free to email me at rami@ramipastrami.engin...
Ch 13: Complex Morlet Wavelets and Extracting Power and Phase
This chapter discusses Complex Morlet Wavelets, how they extend on Morlet Wavelets from last chapter to extract phase and power information, and mechanisms of imaginary numbers to accomplish this. Also covers some practical advise on using them. 13.1 The Wave...
VR on Linux
HERE BE THE DEMONS - Right now VR on Linux is rough, particularly depending on the hardware you have. If you are completely new to Linux in general, you should be wary about diving straight into it for VR use cases. You may wish to look into dualbooting to hav...
Intresting Communities
Here is a non-exhaustive list of communities that might be worth looking into for various VR topics. Please note this is focused on communities centered around developing something, or larger VR tech enthusiast communities (IE not small friend group discord se...
What hardware should I get?
Welcome to Virtual Reality! There are a lot of available VR headsets to pick from to jump into / upgrade your VR experience. This is a non-exhaustive list explaining what headsets would be good for what usecase. Before choosing a headset, its important to c...
Full Body Tracking
What is full body tracking? Full body tracking (also known as FBT) refers to allowing tracking of more than the hands and head in VR, typically referring to the legs and hips of a user. This is typically done using trackers that are worn by the user. What is...
Face Tracking
What is Face Tracking? What Face Tracking hardware should I get? TODO
Tracking Methodologies
There are various methods headsets, controllers, and body trackers use to know their location in their environment. This page discusses the classes devices tend to fall under, and the various pros and cons you would expect a device of a class to likely inherit...
Displays and Optics
TODO
Wireless VR (Streaming)
If you have a stand-alone headset, you likely have an option to use a USB cable to connect to your PC to do PC based VR, But having a cable is annoying, so now there are options to stream VR wirelessly (almost always via WIFI) to your headset for a tether fre...
Programming / Game Development for VR
TODO
USB 2.0 and multi-TT
Its common to use USB hubs when adding multiple dongles. However, it is important to know certain USB hubs can cause issues. Here we go over some common issues. Before throwing money at new USB hubs, it may be worth verifying to see if it is the hub that is r...
Interesting Applications
This is a list of interesting utilities that can make your VR experience better TODO
Converting a Logitech universal reciever into a SteamVR Watchmen dongle
The poor-mans risky watchman dongle! WARNING: Messing with firmwares can potentially result in bricks, be wary and double check your dongle is supported as per the requirements! Furthermore, please understand that this is not supported by SteamVR officially! ...
Introduction
This quick book discusses the Fourier Transform, general knowledge needed to understand it, and some examples of applications. I wrote this in the context of neural signal processing. So while this book is still going to be applicable to other usecases as well...
Dot Product Basics
The main thing to understand is that the Dot Product is a process that takes 2 vectors of equal number of elements, and returns a single scalar number representing the correlation between the 2 input vectors. The dot product comes up in many areas of math, su...
Sine Waves
The main thing to understand here is the equation of the sine wave, and how each variable affects the wave (how it looks). Sine waves are a cyclic function that oscillates. Their general formula is the following: Where: A is the amplitude (the heigh...
Complex Numbers
The main thing to understand is that Complex Numbers are a way to express numbers on a 2D plane, which is a useful abstraction for concepts such as those in Fourier Transforms You cannot generally take the square root of -1, so a shorthand way of writing the ...
Eulers Formula
Eulers formula is the following: however, it can be rewritten (and in which form is more important to us) as for following: This can be plotted on the complex plane as per the following: We can see theta represents the angle from the x "real" axis ...